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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers ...
GAME DEVELOPMENT WITH BLENDER is the complete guide to the Blender game engine. More than two years in the making, the book spans topics ranging ...
Learn how to create great games for Android phones Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games ...
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store ...
Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It ...
Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for ...
Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You ...
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development ...
How do video games resonate with players to become worldwide hits? This practical book shows you how the right combination of story elements, psychology, and ...
Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to ...
Scratch Programming in easy steps introduces readers to Scratch, a programming language that is widely used on the Raspberry Pi . Using Scratch's highly visual ...
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you ...
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an ...
Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It's their job to make a meticulous plan for "spontaneous fun" players ...