PublishedMichael O'Mara, November 2022 |
ISBN9781912785865 |
FormatSoftcover, 192 pages |
Dimensions19.8cm × 15.3cm × 1.9cm |
Published in paperback to tie-in with 50 years of console gaming, Retro Gaming is packed with all the characters, games, consoles and franchises you used to love - and probably still do. This is a compact, conversational compendium of all-time highs - alongside just a handful of humorous (in hindsight) lows - from decades of arcade, computer, console and handheld hits.
From Atari's early arcade classics and home games consoles of the 1970s, through to classics that keep on giving, such as Halo and Tomb Raider, this book summarises the significant releases, research and revolutions that have made video games an industry worth hundreds of billions of dollars.
Evergreen favourites from Nintendo, SEGA and Sony are present and correct - no collection would be complete without entries for Mario and Sonic, Tetris and Crash Bandicoot. But we also give credit to the less-celebrated but utterly vital titles, characters, controllers and systems that have helped the world of gaming expand and evolve.
A guide, a companion and a window onto a joyous past, Retro Gaming is a perfect book to dip in and out of, as mood and your current gaming habits dictate.