PublishedMcgraw-Hill, June 1991 |
ISBN9780070464278 |
FormatSoftcover, 311 pages |
Dimensions27.2cm × 22.1cm × 1.8cm |
Get any training session off the ground fast or jump start one whenever it lags with the more than 400 proven activities in the bestselling Games Trainers Play series. Their names may range from "Tombstone Planning" to "The 'Nobel' Prize Winner," but these brilliantly offbeat, unexpected, disarming, fully reproducible games have one serious mission: to coax even the most reluctant groups to talk, laugh, think, and work together.
Page after page of fun, easy-to-plan tear-out exercises help you:
Break the ice and get participants acquainted
Shake up outworn habits and perceptions
Challenge with thought-provoking brainteasers
Test learning and retention
Develop communication and listening skills
Bring out and involve participant-leaders
Win back lethargic, distracted, low-energy groups
Encourage creative problem-solving;
Boost or reinforce a group's self-image
Forge cohesive work teams that value group effort
Facilitate transfer of training to the job